Monday, July 8, 2013

The Last Time I Saw Kimball…



…was a few weeks before he passed away.
Ward died on this day in 2002. It's shocking to realize that he has been gone that long, it feels more like just a few short years ago.
I drove over to his house with my friend Howard Green to see how he and his wife Betty were doing.
Ward was in a social mood that afternoon, he even showed us around his studio, where he pulled out a large folder with studio gag drawings done by himself, Fred Moore and Walt Kelly. (See last photo.)
I didn't have time to look at all the sketches, so I told him that this collection would make a great book!  He also signed our copies of John Canemaker's Walt Disney's Nine Old Men.

Just like Walt Disney Ward had many interests. Ted Thomas points out in his documentary Growing up with Nine Old Men, that no one knows how he found the time to do all these things. Ward animated and directed at Disney, him and Betty raised three children, he collected model trains and vintage mechanical toys, and then there was his backyard railroad Grizzly Flats, which included a full-sized beautifully restored steam locomotive. So you can imagine Ward never ran out of things to talk about…in his own unpredictable way. Even though he had slowed down a little with age, he was still a very funny person to spend time with.

It is tough to find fresh Kimball material these days since Amid Amidi started to post so much great stuff on 365 Days of Ward Kimball:

This is a funny doodle sheet, portraying various types of dogs.



One of many cover illustrations Kimball did for the magazine Asinine Alley.



The model sheet of M. C. Bird from the 1969 Academy Award winning short film It's Tough to be a Bird. These are Ward's drawings, and I think they are fantastic, loose and formula free.



Friday, July 5, 2013

Drawing Lions




…not at the zoo, but in the office!
Before production began on Lion King, the studio came up with a great training program on how to draw the animals that would appear as characters in the movie. We sketched at the LA zoo, spent a day at Shambala, Tippi Hedren's Big Cat Reserve and went down to visit the beautiful San Diego zoo.
All that was very helpful, but you can only get so close to wild animals when you draw them in their enclosures. So we all got psyched when it was announced that we would have the opportunity to draw real lions in one of our conference rooms. What a thrill!
The animals came from a ranch near Los Angeles, where they focused on training a variety of creatures for work in movies, commercials and music videos.
It was an amazing experience to see the lions up close in our environment. 

To get us started we were presented with a lion cub first. "Aaahhhhh" everybody went. "How adorable!"
Huge paws, fun to draw.




The room became quiet when this young female came around the corner to take the stage. She was definitely checking us out. Nothing feminin about a lioness, she was muscle packed.
As you know, in the wild the females do the hunting, so they need to be strong and powerful.




We all gasped when this seven year old male showed up. "He's been fed, right?" somebody asked.
His name was Joseph, and he was gigantic. Apparently he had been in a Michael Jackson music video. Joseph didn't give us his moonwalk impression though, we were just fascinated by his presence. Everything is about weight with a large cat like this one, from lifting his head to moving a paw, everything looks heavy.





A group photo with Joseph, his handler, animal expert Jim Fowler and the film's directors Rob Minkoff and Roger Allers.



The group sketching away. Sometimes we were charmed, other times the lions took our breath away.




That's Jeffrey Katzenberg, at a safe distance, but across the safety line!!



A few pages with some of my lion sketches.




Since I was the lucky guy to be cast on the villain Scar, I studied films and photos of voice actor Jeremy Irons. I thought that there was something in his facial features I could apply to the design of Scar. Dark circles under his eyes and distinctive mouth shapes.
This was the first drawing I made, and I think he starts to look like Irons, but there is also some Jafar leftover.  That needed to go.




The one adjustment I made was adding cheek hair. It just looked better against his black mane.




Various model sheets showing basic anatomy, the design of his mane and clean up keys from a dialogue scene: "I despise guessing games".





Jeremy Irons really is one of the great actors of our time. The way he shaped Scar's character was astonishing to witness. He brought intelligence, humor and pure evil to the part. And he could make any written dialogue sound great. I have said this before, if Jeremy reads the commissary menu, I'd want to animate that.


Thursday, July 4, 2013

The Rescuers Story Meeting


Even though the cameras are rolling, but it feels like story artist/writer Larry Clemmons is genuinely presenting a sequence from The Rescuers. He is showing storyboards involving the introduction of Orville, the albatross.
Present are animator Frank Thomas, co-director Art Stevens, animators Gary Goldman and Ollie Johnston, producer/co-director Woolie Reitherman and story man Ted Berman.
This is a short, but rare unique glimpse into the making of The Rescuers.
Except for newcomer Goldman everybody in the group has been involved with Disney Animation for decades. It is interesting to see that Ollie brought drawing paper along to the meeting, so he can put down sketches based on spontaneous ideas.
He would later animate most of the personality scenes with Orville.
I have some interesting design material of that character by Milt Kahl and Ollie, which I will share in a post very soon.
Sorry about the low video quality, but I think it's still worth watching.




Monday, July 1, 2013

Busch Spot Illustrations



Wilhelm M. Busch captures a specific mood or situation with an economy of lines in these charming small size drawings. They were published in the 1960 German book "Zuweilen Lohnt es sich zu Weilen" (It pays to stop and smell the roses… very loosely translated). 
The printing size for each illustration is no larger than 1 1/2 x 1 1/2 inches. I wonder what the actual drawing size was. 
The text is a collection of phrases comprising simple words of wisdom.

As usual I love the way characters relate to one another. Solid compositions and believable perspective, drawn in a style where every line counts. A joy to look at!








This is a phenomenal sketch. Three characters, three different attitudes. Evidently the boy has done something that troubles his parents. Look at the guilt in the kid's body pose. From his lowered head to the pouty lips...perfection. The mother seems to be trying to find out what really happened. I love her facial angle, and the stretched arm reaching for the boy signals some sympathy.
Father is pacing up and down in the back, he is probably contemplating what punishment his son might receive. You couldn't draw and stage this type of situation any better.









Sunday, June 30, 2013

Pinocchio Art



Just like the personality animation in Disney's Pinocchio the world that was created for the characters to live in is spectacular. Many different locations had to be explored, from an Alpine village and an amusement park island to the bottom of the ocean and the inside of a whale.
Vis dev art as well as layouts were carefully planned and rendered with light that reminds me of Rembrandt. 
Every piece of art you see from this film indicates just how much of a labor of love it was for everyone involved in the production. Of course the Disney artists had deadlines to go by, but studying this kind of work you can almost count the overtime hours, and see their determination to make Pinocchio the absolute best film possible.











A 1939 article from New York times Magazine.