Wednesday, March 4, 2015

Facial Expressions & Dialogue


...will be the topics of my next lecture with Virtual Animators this Saturday, March 7.
Over the years I've had the chance to animate characters with a variety of facial configurations. Each one of them required a unique approach to the way they talked. It was always fun to try and come up with new mouth shapes and expressions I hadn't used before. 
That's part of being an animator, putting your own personal stamp on your character, and doing it differently than your colleague next door would. That's the stuff I'll be talking about.

If you are interested in joining the lecture, here is the link to Virtual Animators:




13 comments:

  1. This comment has been removed by the author.

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  2. I am an obsessive Disney fan and of course, I have great admiration for your fantastic art works . I am a self taught , amateur artist , I have sketched many caricatures having Disney as my biggest inspiration . Some day , I would like to show you my works . Could you kindly provide me your email address so that I can send my few sketches to you ? It's my wish to get your highly valuable opinion about my work . it would be my dream come true !!! I have GREATEST regards , love and respect for all the Disney Animators and will continue to be so , in my life throughout . All your artistic contributions have tremendously influenced me . Regards, Dr.Narayanan

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    1. Leave your email here, and I'll take a look at your work.

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    2. Thank you very much sir !!!
      This is my email id ; drnarayanan@gmail.com

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    3. Thank you very much sir !!!
      This is my email id ; drnarayanan@gmail.com

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  3. Hello. My name is Kamal Walker. Im a high-functioning autistic young man man with a great sense of creativity. I'm working on becoming an animator for Pixar and Disney someday. I am an avid Disney animation myself, I really love the Disney Rennaisance era films. My favorites are The Lion King and Aladdin. And i really love your work you've done with Scar and Jafar.

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  4. Hello Andreas,

    I am a character animator from England, and studied facial animation with CGTarian. It taught from an anatomical perspective, as well as establishing the flow through the face.

    One question, that has been on my mind is, although I need to always strive to improve my understanding of the above, can a character be defined by the design of how the facial features move? So, once an artist has control over the anatomy of the mouth, how would you set out to create a set of guidelines for a specific and sustained character performance. How much of this is pre-determined by the character needing to be on model, particularly in the 3D world?

    I'm hoping you maybe able to shine some light upon these thoughts.

    Lastly, please can you advise whether the session will be recorded? I can gladly pay for the class attendance and understand that I may be limited with sharing this video.

    Please let me know your thoughts. My email is shawthorne22@hotmail.co.uk

    Best Regards,

    Steven

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  5. In your last lecture, thanks to your explanations and animation tutorial, I have understood a method about timing that caused me a serious problem, now I can learn animation far better than before, I can understand far more and faster. When I plan my pencil tests, I feel more confident, I can already visualise the action in the thumbnails. Without you, this could have never happened!

    Thank you so, so much!

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  6. How can i participate in this lecture???..i really wanna learn from you Mr Andreas Deja

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    1. Click on the link in my post and sign up.

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  7. Really amazing blog, I’d love to discover some extra information.Facial expression recognition

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