Friday, November 14, 2014

Milt on Human Reaction

I am not sure if I recall this Kahl statement from one of his lectures, or if he told me in person.
It is an interesting comment on how a person reacts to,  let's say a loud sound, at a moment when he or she is focusing on something in particular. In other words, being interrupted.
Milt said he would hate to see the animated character turn right away toward the direction of the disruption. That way the audience is missing a "thinking beat".
His way of dealing with a moment like this one is having the character straighten up (after a squash), change expression according to how the character feels, THEN animate the head turn in the direction where the disturbance came from.
And that's exactly what Medusa does when she hears a loud noise coming from upstairs, where her  alligators are chasing Bernard and Bianca.
Medusa is studying a map before reacting to the commotion. Notice how Milt always keeps her eye in the clear among the messy hair shapes. The expression change happens at the beginning of her head turn, where the audience can see it clearly.
Of course there are exceptions to this "rule", but before breaking it, it's useful to know the rule.
Looking at these drawings, it is obvious that Milt's Medusa is a revolutionary invention.







3 comments:

  1. There's a similar example in Richard Williams' Animator's Survival Kit. I suspect he probably learned this from Milt as well. I've always tried to keep these kind of things in mind when animating. It's always the little things that sometimes make the biggest difference.

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  2. Thanks by this other excellent tip. When the animator is focusing his attention in the acting, he needs understand a lot of human reaction, thus to know about this concept is very important.

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  3. Its a very useful information. I can recall it been mentioned in Richard Williams book.

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